Cube
Plane + Solidify = Cube¶
Cube = Plane + Solidify
The Cube is a Editable Cube, named ” E_Cube” or “ND_Cube” ( Non-Destructive Cube).
Plane + Solidify + Angle Bevel¶
Plane + Solidify + Angle Bevel = Rounded Cube
In Object Mode, All edges of cube will add Angel Bevel.
Plane + Solidify + VG_Bevel¶
Plane + Solidify + VG_Bevel = Rounded Edge Cube
In Editor Mode,Select 4 Vertex,add bevel (Auto add Vertex Group Bevel),Height of Cube will add edge bevel.
Y axis of Plane + Solidify
X axis of Plane + Solidify
Full Editable Cube¶
- Change Height of Cube:
Just change Thickness of Solidify
- Change Length of Cube
In Edit mode, move edge location.
- Change Width of Cube
In Edit mode, move edge location.
Add edge to Vertex Group¶
In fact, Add edge to vertex Group is add vertex to vertex group.
Quick little tip on how to add multiple bevels to an object in Blender using vertex groups.
( Plane + Solidify ) + Boolean¶
Edit cut line via cube
( Plane + Solidify ) + Solidify + Boolean¶
2 cut lines or more cut lines, just add new solidify
( Plane + Solidify ) + Solidify¶
Plane + 1st Solidify = Cube
Cube + 2nd Solidify = 2 Cubes
On the 2nd Solidify looks like duplicate 1st Cube.
“Only Rim : ON ” looks like hide 2nd Cube.
Only Rim: OFF of 1st and 2nd Solidify.
Thickness of 2nd Solidify looks like scale 2nd Cube.
( Plane + Solidify ) + Solidify + Boolean¶
( Plane + Solidify + VG_Bevel ) + Solidify + Boolean¶
Create Assets¶